AI Insights · Timothy · April 2022
Top 5 Historical Games on Android in Saudi Arabia: Q1 2022 Performance
Explore the performance of the top 5 historical games on the Android platform in Saudi Arabia during Q1 2022, focusing on download trends, revenue, and active users.
During the first quarter of 2022, the top 5 historical games on the Android platform in Saudi Arabia showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics.
Rise of Kingdoms: Lost Crusade from LilithGames experienced significant fluctuations in weekly revenue, peaking at approximately $89K in mid-March. Weekly downloads for the game saw a decline from around 11K in early January to about 3.3K by the end of March, while weekly active users decreased from roughly 27.5K to 17K over the same period.
انتقام السلاطين by ONEMT recorded a steady increase in weekly revenue, culminating at around $57.9K in the last week of March. However, downloads saw a stark decline from 4.2K in early January to just over 500 by the end of March. The active user base also decreased from approximately 15.9K to 9.6K throughout the quarter.
Royal Match by Dream Games, Ltd. maintained a stable weekly revenue, fluctuating around $8.9K to $12K. Weekly downloads showed an upward trend, reaching around 5.6K in early March before settling at about 3.9K by the end of the month. The game’s active user count remained relatively stable, ranging between 35K and 38.6K.
Conquerors: Golden Age from IGG.COM saw its weekly revenue peak at approximately $12.5K in the last week of March. Weekly downloads, however, remained low, with a high of about 1.3K in mid-February and dropping to just over 50 in late March. Active users showed a declining trend from around 5K in early January to approximately 3.7K by the end of March.
Guns of Glory: Lost Island by FunPlus International AG experienced an increase in weekly revenue, reaching around $11.2K at the end of February. Weekly downloads also saw a peak of about 1.2K in early March. Active user numbers remained fairly consistent, ranging from 5.9K to 6.3K throughout the quarter.
These insights are derived from Sensor Tower data. For more comprehensive insights and analysis, visit Sensor Tower.